

Click on the eyeball icon to toggle visibility per object. Rename an object by double clicking on it in the scene list. Objects can be rearranged in the scene list with a simple drag and drop interface. The scene system is new with Toolbag 2 and supports multiple objects including groups, meshes, cameras, and lights. There is much more hidden beneath surface, so be sure to experiment with everything that you find. This article is meant to highlight the major points as a lot that has been added or changed since Toolbag 1. This way you will know what you can change or even exaggerate in order to get a certain mood or feeling.This tutorial will guide you through many of the awesome new features that we’ve added to Toolbag 2 to get your art imported and looking pretty in record time.

It usually gives the material that extra sparkle, almost like adding a nice filter over an already nice photo.įor this part, my best advice would be to make sure you're using all the features Marmoset has to offer but also controlling them and analyzing what your priorities are. The final thing I do for most of my materials nowadays is playing around with the curves in the tone mapping to add some slight variation in contrast, exposure, and color. An even bigger part of the process is controlling Global Illumination and AO/Cavity map to get a nice balance. Sometimes with certain materials, I like to play with lighting and use one or two additional light to throw some more color on my material. The trick is to get a good three-point light setup which is pretty common. I have a very specific way of presenting my materials. Marmoset Toolbag is a great tool for presenting materials and models.
